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Back in the early days of video games, before virtual Achievements and Trophies, Activision offered players the opportunity to earn physical patches for their high scores. In the video below, Tim Turi attempts to obtain the high scores necessary to obtain an Activision patch in games like Pitfall, its sequel, and Kaboom.
Check out the video below to see how many patches we are able to earn.
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Executive Editor
Kyle plays entirely too much Picross. He once wrote a whole book about The Legend of Zelda.
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