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Ten Video Game Characters We Hate Playing As
Video game characters aren't completely defined by their personalities and dialogue. Sometimes gameplay mechanics also shape our opinion of our favorite (or least favorite) protagonists. Lame gimmicks and bad controls can ruin even the coolest characters. Here are ten characters we started hating as soon as we picked up the controller.
Name: Subject
Delta
Game: BioShock 2
Why We Hate Him: What's
more fun than playing as one of the hulking, tank-like Big Daddies of the
original BioShock? How about playing as a far wimpier version that can be taken
down by a few pistol shots from the lamest splicer? Sounds like a horrible
idea, right? But somehow that's the design decision 2K Marin went with: Take one
of the most intimidating characters of modern video games, strip him of all his
power, and...I dunno, add a multiplayer mode.
Name: Prince
Game: Prince of
Persia (1989)
Why We Hate Him: The
original Prince of Persia was a remarkable step forward in animation quality. A
remarkable and excruciatingly slow step forward. Prince of Persia's
animation-driven gameplay makes walking, jumping, and sword fighting feel like
it's all taking place under water. And those are the only things you do in the
game, other than dying from one-hit kill booby traps that are impossible to
time. You'd think the prince would move a little faster when trying to jump crotch-first
through those steel cutter traps.
Name: Michael
Thorton
Game: Alpha
Protocol
Why We Hate Him: Oh,
Obsidian. Your spy/RPG hybrid was a game we were so looking forward to playing,
but virtually everything about the "finished" product suffers from glaring
flaws. Agent Michael Thorton is at the top of the list, but at least the
developer delivered on its promise to allow the player to shape the protagonist's
personality. Through various dialogue options, you can be a smarmy d*****bag, an
aggressive d*****bag, a no-nonsense, professional d*****bag, or just a
run-of-the-mill d*****bag. No matter how you play your character, Alpha
Protocol's stealth game (which is far more entertaining than going the action
route) is unintentionally comical thanks to a sneaking animation that makes Thorton
look like an arthritic old lady.
Name: Nathan "Rad"
Spencer
Game: Bionic
Commando (2009)
Why We Hate Him: You'd
think that having a bionic grappling hook arm would be a hard thing to screw up,
but Nathan "Rad" Spencer manages to suck all the fun out of swinging around a
ruined city by dying at the drop of a hat. Fire, water, and radiation all kill
Spencer in a matter of seconds, as do even the wimpiest of enemies. That doesn't
stop Spencer from dispensing groan-worthy taunts at his foes, but the ultimate
joke is on him: His stupid wife got turned into a robot arm – his robot arm!
Have fun explaining that one to the in-laws...
Name: Player Two
Game: Lego
Indiana Jones
Why We Hate Him: It
doesn't really matter who the second player in Lego Indiana Jones chooses – all
that matters is it's not Indiana Jones. Lego Indiana Jones has 82 playable
characters, 81 of which aren't the character we want to play as. Actually, we would
totally play as Han Solo, but we're afraid that having two Harrison Fords in
the same level would cause a rip in the space-time continuum.
Name: Bryce
Boltzmann
Game: NeverDead
Why We Hate Him: A
video game character that should have been aborted at the first design meeting,
Bryce Boltzmann's main gameplay gimmick is his ability to have all of his limbs
blown off. I could only stomach watching Matt Helgeson play this game for ten
minutes, nine of which involved his limbless body flopping around on the floor
like a fish out of water (the tenth minute was Matt swearing at a loading
screen). As a consolation prize, NeverDead may make our list of top 10 games we
enjoy watching Matt Helgeson suffer through.
Name: "Jack"
Game: Mindjack
Why We Hate Him: I
can't even remember what the real name of the protagonist of Mindjack is, but
Jack is good enough. This guy has the awesome ability to jump out of his own
body and take control of enemy agents, robots, and cybernetic gorillas. The
only problem is that moving around in ghost form is painfully sluggish, and
requires you to incapacitate – but not kill – your enemy beforehand. Even
worse, once you leave your body the AI starts controlling Jack, walking him
straight into enemy fire without a care in the world. Ultimately, all you need
to know about Mindjack is that it makes mind-controlling cybernetic gorillas
not fun, which is an unforgivable offense no matter how you look at it.
Name: Jack Slate
Game: Dead to
Rights: Retribution
Why We Hate Him: With
a penchant for slow-motion headshots and violent finishers, Jack Slate isn't
the worst video game protagonist we've ever seen. But there's no denying that
his success in Dead to Rights: Retribution is inextricably tied to his canine
companion. Slate's inability to take more than a few shots during combat would lead
to a lot more game over screens if he didn't have Shadow to flank enemies,
retrieve ammo, and pee on generators. That's right; in one stealth-oriented level,
Shadow pees on generators to disable the lights in the enemy's compound. That
and Shadow's ability to bite the throats and crotches of his hapless foes make
him a lot more fun to play as than Slate, which lands the wise-cracking cop on
our list.
Name: Superman
Game: Any Game Starring
Superman
Why We Hate Him: Over
the years a multitude of developers have exhibited a knack for taking one of
the most iconic and powerful super heroes of all time and turning him into a
complete loser. Whether you're flying through rings in the kryptonite fog-laden
Metropolis of Superman 64 or fighting a tornado in Superman Returns, every
modern rendition of the Man of Steel has sh** the bed. Do all of us fans a
favor, DC: Give Rocksteady a boatload of money to set aside Batman for awhile
and create a Superman game worthy of the IP.
Name: Any
Character
Game: Resident
Evil Series
Why We Hate Him: So
we might not actually hate playing as Resident Evil's protagonists, but you can't
put together a feature about characters that suffer from flawed gameplay
without mentioning Capcom's seminal survival horror series. There you are, in
the middle of a zombie outbreak, surrounded by danger, and your character rotates
slower than a mall security camera. No
matter which character you're playing as, they can't figure out a skill as basic
as moving and shooting at the same time? Resident Evil's old school mechanics
have always made the series more suspenseful than other survival horror titles,
but with skill deficiencies like these, it's hard to believe any of the cast
members would last more than a few minutes in a real zombie outbreak.
Did we forget a character that was tainted by bad controls or unbalanced gameplay? Share your pick in the comments below!