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 PLATFORM: XBOX 360
PRESS START TO SKIP

eowulf’s opening cinematic delivers an important message. As this sequence brings players into a Danish kingdom rife with magic and monsters, it’s nearly impossible to concentrate on the story, as your eyes are drawn to the words “Press Start to Skip.” Originally, I found myself thinking it was an odd choice to have this message stay onscreen for the entire cutscene, but after playing the game, I now see it is intended as a warning. Those who enter Beowulf’s realm will confront something far worse than Grendel. Those who dare step foot into this cruel world will see unspeakable horrors, and will likely be bludgeoned to death by some of the most wretched gameplay mankind has ever conjured.

As it turns out, Beowulf is one of the most incompetent warriors to ever grace a game. He can’t wield a weapon for more than a minute without it breaking in his hands, most of his time is spent babysitting his troops, and his combat animations are fixed once they start – which leads to enemies teeing off on him in those defenseless moments.

Suffering defeat in battle is only the beginning of this legendary character’s struggles. Things actually get worse for him. Much worse. Through rhythm minigames that play like Dance Dance Revolution, Beowulf ends up looking like a cracked-out aerobics instructor. The purpose for these oddly placed minigames? To rally the troops into opening doors. Lame.

On the plus side, the game does a decent job of creating large conflicts, and you can feel the weight of each blow through the nicely designed hack n’ slash mechanics. Satisfying brutality is also delivered through Beowulf’s ability to enter a state of carnal fury. When his rage kicks in, you won’t believe how many bones this man can break.

This game also has a nice dark look to it, but its levels can be difficult to read, often leading you down paths that go nowhere. Additionally, the challenges often bring fun tags like “save the virgins,” but they usually just add more frustration to the gameplay.

In this day and age, it shouldn’t come as a surprise that a game based on a movie fares poorly, but for a character who has survived since 700AD, he deserves better treatment than this.

  

MATT MILLER   5
While I can appreciate and even applaud the desire to try something different with a licensed action game, it’s only worth it if the new ideas are fun and functional. Sadly, neither can be said for Beowulf and the dark, muddy game world through which he wanders. The “carnal fury” ability never really pans out into something compelling, but it does mean you’ll be listening to Grendel’s mother endlessly nagging you to use it, which is plain silly. The rhythm game by which you cheer your troops to victory is too simplistic and contrived to be exciting, and it’s more than a little out of place in most situations that it’s called for. Blind, dead-end corridors dominate the level design, and the combat system feels clumsy and slow. Beowulf is one of the great epic heroes of literature; this sad chapter in his saga is best forgotten.
5.75
CONCEPT:
Another video game adaptation of a silver screen juggernaut that comes up short
GRAPHICS:
Nicely animated, but the action becomes difficult to follow as the battles grow in size
SOUND:
Some surprising comments about Odin’s family jewels are thrown around, and Beowulf’s chanting mostly brings laughs
PLAYABILITY:
The swords have the durability of balsa wood, and you often have to stop hacking away at enemies to complete a poorly designed rhythm minigame
ENTERTAINMENT:
The 360 version spits out Achievements, but unless you are using it to farm points, this game will only gift you with pain
REPLAY:
Low
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