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sually when Sonic and friends get together, it’s for some bad futuristic racing. But it turns out that the blue hedgehog has some decent tennis skills. Developer Sumo Digital’s history with Virtua Tennis is on display with intense, precise volleys and easy to pull off lobs and drop shots on the Wii version.

Singles play against the AI is challenging, yet fair, but watch out for inconsistent partners in doubles matches. Sometimes they’ll kick ass up and down the court, while other times the ball will pass right through them. As per the mascot requirement, powered up Superstar shots result in plenty of zigzagging balls and status effects, but it’s nice to be able to toggle them off for more straightforward play.

Quick matches, multiplayer, tournaments, and minigames are all easily accessible, but the Superstars mode is where most of the depth is centered. Scrolling through various Sega franchise zones ranging from Samba de Amigo to Space Channel 5, there’s always a wide selection of tournaments, exhibitions, and minigames to beat at any given time. Challenges range from fun (a Hogan’s Alley inspired Virtua Cop game and PuyoPop Fever puzzles) to pesky (Sonic’s ring collection and House of the Dead’s zombie slaying). Overall, they aren’t too shabby. That is, until you have to repeat them 10 times. Despite the repetition, the constant barrage of unlockable characters, stages, and music will keep fans playing.

The 16-character roster is more than 30 percent Sonic characters and includes old-school surprises like Golden Axe’s Gilius and Alex Kidd. Unfortunately, rather than  including as many franchises in the roster as possible, Sega added a bunch of lame sidekicks like MeeMee, Pudding, and Gum instead.

Online matches include standard singles and doubles matches and tournaments with plenty of customization options. The spectator mode allows you to watch others play tennis (yawn). Basically, multiplayer does its job as expected, but I’m surprised minigames weren’t taken online as well.

Sega Superstars Tennis is by no means amazing, but it should manage to satisfy Sega and tennis fans alike.

  

MATT HELGESON   7.5
I’ve been pretty hard on Sonic and many of his compatriots in recent years. Okay, so the gang isn’t exactly on par with Super Smash Bros. in terms of star power. However, this new tennis title manages to present gamers with some solid, casual sports entertainment. While the minigames are a mixed bag, the tennis is surprisingly well done, if a bit shallow. It’s far from perfect; some of the computer AI is a little suspect at times, the minigames get fairly repetitive, and I found the power-up “superstar” shots for the characters are unbalanced. However, especially on the Wii (which I preferred), the game provides a lot of fun for those looking for a mix of tennis gameplay and Sega universe shenanigans.
7.25
CONCEPT:
Take Mario Tennis and swap in Sega characters
GRAPHICS:
The cartoony style works well even when scaled down for the Wii
SOUND:
Loads of unlockable music from Sega history
PLAYABILITY:
The Wii waggle controls feel better than the more traditional schemes
ENTERTAINMENT:
Solid tennis gameplay mixed with generally amusing minigames
REPLAY:
Moderate
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