MAX PAYNE 3 ISSUE ON SALE NOW!
GameInformer - The Final Word on Video and Computer Games
Subscribe |  Customer Service |  My Account   
USERNAME   
PASSWORD 
REMEMBER MY ID
Forgot your password? | Register
Extreme Mods Xbox 360 Sweepstakes

 PLATFORM: WII
A WORTHY PANDA

’ll be honest: I look forward to reviewing games based on popular CG-animated children’s movies about as much as doing my taxes or contracting polio. More often than not, they tend to be a mix of shoddy combat and hollow platforming clichés aimed at doing only one thing well: relieving parents of their hard-earned money. Thankfully, there are the odd surprises, and Kung Fu Panda is most certainly one of these. From beginning to end, it’s an entertaining mix of bracing combat, polished platforming, and a good dollop of humor.

Kung Fu Panda was made by Luxoflux, which cut its teeth on more adult-oriented titles like Vigilante 8 and the True Crime series. The studio’s experience shows. While Kung Fu Panda doesn’t exactly innovate, it distinguishes itself from the pack by cleverly swiping bits of gameplay from better titles and its keen knack for knowing just the right moment to give players a bit of variety – be it a chase sequence, timed button pressing a la God of War, a stationary gun turret section, or alternate playable characters.

It does the basics well, too; the combat system (which features an astonishing amount of customization and upgrades) is excellent. In boss battles, you actually have to use (gasp!) strategy and attack in an intelligent manner. While the platforming can be a bit wonky at times (landing on some objects in the environment can be tricky), the frequent checkpoints save you from any real frustration.

What’s more, many of the jokes actually inspire laughs, due in large part to the humorously portentous voice work. To top it off, there are a host of solid multiplayer brawling contests and other unlockables to open up during your adventure. While Kung Fu Panda certainly isn’t breaking new ground, it’s inspiring to know that studios are still capable of doing quality work in the well-worn platforming genre.

  

ANDREW REINER   7.75
If there were a concoction used to open up the gates of hell, there’s a good chance that it would be composed of talking animals, a Jack Black impersonator, and a game based on a computer-generated children’s film. This mixture may sound like the devil’s work, but it’s actually a winning formula for gamers. Like the film, Kung Fu Panda’s combat is mighty fun. Thanks to the fluid movements and excellently crafted controls, unleashing combos upon hapless boars is a blast. The game also provides a nice slice of variety for the supporting cast, be it a flying sequence or the chance to see what the master can do. To top it off, its story flows well and is loaded with hilarious dialogue and beautifully animated sequences. In a summer filled with wretched movie-based games, this is a nice surprise.
8
CONCEPT:
Create a licensed platformer that’s actually fun to play. Why didn’t someone think of this before?
GRAPHICS:
On the PS3 and 360, this is one nice looking game. On the Wii, not so much…
SOUND:
A nice score supplemented by voiceovers from the world’s best Jack Black impersonator
PLAYABILITY:
The slight issues with platforming and camera are more than made up for by a solid and deep combat system
ENTERTAINMENT:
I played all the way to the end, not because I had to for work, but because I wanted to – something I rarely say about these types of games
REPLAY:
Moderate
Copyright 1991 - 2009 :: Game Informer Magazine