’m tempted to reward this game simply because the “We” in the title isn’t spelled “Wii,” but let’s not get carried away here. A title this basic garners no rewards. It’s too bad, because I expected better from developer Camelot – the company behind the original Hot Shots Golf title and Mario Golf.
The main benefit of using the Wii remote for a golf game is obvious – a real-time swing. Unfortunately, Camelot went a totally different route and created a counter-intuitive swing. Although your player’s onscreen backswing corresponds to how you move the Wii remote, initiating your club’s downward swing and the subsequent follow-through does not match your Wii remote’s movements. Instead of a nice, normal golf swing with the controller, you’re forced to perform little more than a wrist flick after winding your club back. Some may like this, but I think even kids will find We Love Golf’s swing mechanics strange.
The onscreen golf is just as poor as the disappointing gameplay mechanics. The lay of the putting green doesn’t have near the effect it does in other golf titles, and the challenge this game presents is more of a Sunday stroll than a nerve-testing Pebble Beach.
Camelot seems to have put all its faith behind its counter-intuitive take on the golf swing, because the rest of the game, like the career structure, is pure vanilla and highly conspicuous in an age when contemporaries like Tiger and Hot Shots have built out their career structures in endearing ways.